Skill builders and games are used throughout the MATCH Chess Curriculum to practice important chess and cognitive skills in an engaging way. By using a game format, students are more willing to engage in the repeated practice needed to improve important techniques that have a direct crossover into chess tactics. In previous posts we have covered how to use two such games: Pawn Mower and Domination. In this post, we discuss another game that we call Quibs (Queen Intercepts Bishops) which was designed to help students improve their ability to see/defend against threats, especially forks.
What is a fork? In chess, a fork is when an opponent attacks two pieces at once. When this happens, one of the pieces is likely to be captured because it is often impossible to save both pieces.
You can use any of these games to reinforce important lesson concepts, make productive use of small blocks of time, prime your students’ brains at the beginning of class, drill key skills, or provide an alternative activity for some students while you work with others. The two keys to success are to make sure you really understand how each activity works and to present them as fun activities in their own right. Don’t hesitate to make it exciting with game show commentary, time limits and general enthusiasm. Continue reading “Chess Classroom Activity: Skill Building Mini-Game with Queens and Bishops”